| 革 | 49 GeMolting |
| When the day of sacrifice comes, use captives. Your primary plea is heard. Good omen. Problems disappear. | |
| === === | The nobleman dons the leopard change, while the lowborn change their faces. An attack will bring misfortune. Omen of good fortune for settlement. |
| ========= | The great one dons the tiger change. Captives will be taken, even before he has divined. |
| ====x==== | Regret disappears. Captives will be taken. Change the mandate. Good fortune. |
| ====x==== | An attack will bring misfortune. Omen of danger. It is said that change is complete after three. Captives will be taken. |
| === === | When the day of sacrifice comes, skin them. An attack will bring good fortune. No harm will come. |
| ====x==== | Bound up with the hide of a yellow ox. |
| 比 | 8 BiAlliance |
| Good fortune. The original cast of the stalks was superlative. The long-range prognostication is that no harm will come. Hostile countries arrived. The latecomer met with misfortune. | |
| === === | He forms an alliance without a leader. There will be misfortune. |
| ========= | Illustrious alliance. With this omen the king mounted a three-pronged chase, but lost the quarry ahead of him. The townspeople are not frightened. There will be good fortune. |
| === === | He sides with an outsider. Omen of good fortune. |
| === === | He sides with the non-human. |
| === === | He sides with an insider. Omen of good fortune. |
| === === | He sides with those who have captives. No harm will come. They fill the urns with captured goods. In the end an unexpected threat will come. There will be good fortune. |