| 需(濡) | 5 XuA Drenching |
| That captives are taken is honorable. Your plea is heard. Omen of good fortune. Now is the time to ford the great river. | |
| === === | Enter your lair. Three guests arrive uninvited. Welcome them. In the end good fortune. |
| ========= | Getting drenched in wine and food. Omen of good fortune. |
| === o === | Getting drenched in blood. Get out of your lair. |
| ========= | Getting drenched in mud. This makes raiders come. |
| ====x==== | Getting drenched in sand. There will be talk. There will be good fortune in the end. |
| ========= | Getting drenched in the suburbs. By this omen it is time to persist. No harm will come. |
| 革 | 49 GeMolting |
| When the day of sacrifice comes, use captives. Your primary plea is heard. Good omen. Problems disappear. | |
| === === | The nobleman dons the leopard change, while the lowborn change their faces. An attack will bring misfortune. Omen of good fortune for settlement. |
| ========= | The great one dons the tiger change. Captives will be taken, even before he has divined. |
| ========= | Regret disappears. Captives will be taken. Change the mandate. Good fortune. |
| ========= | An attack will bring misfortune. Omen of danger. It is said that change is complete after three. Captives will be taken. |
| === === | When the day of sacrifice comes, skin them. An attack will bring good fortune. No harm will come. |
| ========= | Bound up with the hide of a yellow ox. |